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Copyright (c) 2005-2008, Ed Grass
This game requires Java 1.5

Welcome to the home page of Forgotten Planet. Forgotten Planet is a massive role playing game set on a mysterious uncharted world. Our story begins when a colony ship crashlands after a near fatal disaster. As the colonists begin to explore their new home, they discover things are not quite the same as they are used to.

For those of you who remember the first incarnation of Forgotten Planet, a bit of explanation is in order. We were never truly satisfied with the way the game was progressing. It was too simplistic and did not give us enough options for game design. Further, the world was too small and did not properly simulate a planet to explore. Because of this, we have stripped the game back to the engine and rebuilt from there.

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Play Forgotten Planet (embeded)
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Currently Implemented Features

  • Psuedo 3D world with folliage.
  • Millions of miles of explorable area - it's a planet after all. (Although there is not much to see yet)
  • Dynamically changing weather and temperature based on cloud cover, season and time of day.
  • Gradual day night cycles.
  • Tidal system that adjusts beaches throughout the day.
  • Area map and compas to aid exploration.
  • Wandering NPCs. (Currently limited to White Tail Deer)
  • Rivers that flow from mountainous areas to the lowlands.
  • Roads in population dense areas.

Planned Features

  • Dynamic change of textures in accordance with season.
  • Party based multiplayer modes, including co-op and versus.
  • Towns, caves and dungeons.
  • Extensive role playing system.
    • Gear and item equiping based on character shape.
    • Dynamic skill system encouraging the creation of custom spells and combat manuevers.
    • Unique boolean skill tree system for character advancement.
  • Turn based tactical combat system.
  • Module based adventure system.
  • Character saving

Known Issues

  • Roads sometimes drawn over lakes and oceans.
  • Skill system still needs to be applied to new interface.
  • Weather updates temporarily disabled. (Just running some tests for elevation mods, it's not broken)