
Several of you have contacted me about the apparant "bug" that your spells do not seem to be able to hurt the golems you first meet on level 22. There is no bug, however two of my enemies are immune to a large list of spells. To help those of you who keep getting stuck, here is the list of spells that can hurt my two immune monsters.
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The Golem The Golem is a magically animated monster given life by a powerful magic user. Because of it's special construction, the Golem is immune to many spells which do more physical damage. However, spells of a more magical nature can easily break down the animating spell and destroy the Golem forever. Here is the list of spells which have more magical power and will hurt the Golem:
- Spark, Zap, Bolt, Lightning, Flamejet, Fireball
- Stasis
- Ghost, Specter, Hero
- Meteor, Avenger, Storm
The Blue Slime The Blue Slime (first encountered on level 40) is composed of a mysterious substance, but it is apparantly immune to the effects of magic. The good news is that this slime's nature also makes it very weak against spells that attack the body in a more physical nature. The following is the list of spells that can hurt the Blue Slime:
- Flame, Blaze
- Stasis, Hole, Abyss, Thorn, Spikes, Blast, Firewall
- Undead, Horde, Hero
- Nova